Im a big fan of stealth, puzzle and strategic games in general but this one just isnt fun to play.
The half-action (before you get detected), half turn-based (once you engage an enemy) mechanics just dont deliver. Controls were a problem to me, lots of annoying mistakes even after several levels on iPhone. But ultimately I think its the level design that kills it. The setup of enemies arent interesting.
Theres no real puzzle because of the action gameplay, and no real strategy once the turn-based starts if you made a mistake.
Cvince33 about Sneaky Sneaky, v1.0.1